Aurora is an animation based on experimental cellular automata, related to the simulation of wave functions, combined with digital glitching methods. The generated pattern create a visual pull into the animation while simultaneously showing individual slides of traditional carpet-like color organisations. The animation has a life-cycle, from the birth of the patterns in the beginning, existence and exploration in the middle and death / destruction and noise in the end. The work is in constant change, transitions from one frame to the other, on a meta level it is a digital probe, a symbol, for life's directionality, until it starts again from frame 0.

Stills from the ANimation